However, Yager and Deep Silver's respective visions of the project fell out of alignment, which led to the decision that has been made." The team worked with enthusiasm to take Dead Island 2 to a new level of quality. Our team is made of the best creative minds and tech specialists who all share a common identity. "We work closely with international publishers and partners and have at the same time always remained an independent development studio. "Our Yager team is fully committed to the development of AAA quality titles," Yager boss Timo Ullmann said when it was revealed its Dead Island 2 was cancelled. ![]() ![]() Three locations, a raft of characters and classes as well as online co-op functionality are all included, although the latter is disabled. Still, it's interesting to see the game Yager was working on just a month before the project fell apart. While this build of Dead Island 2 is very much playable, it's unlikely to resemble the Dead Island 2 that will be officially released. "It's a great story to tell everyone that it's on its third studio, but we like to be judged on the end result and we're really confident that when it comes out it's going to be a kick-ass zombie game. ![]() It's just a testimony of our dedication to get it right. "Look, Dead Island is a very important brand for us and we've got to get it right. "My favourite question," Kundratitz said when our friends at asked for an update on the beleaguered zombie sequel. But in April 2015 it was delayed to 2016, suggesting major problems were afoot.ĭead Island 2 is still without a release date, but Koch Media boss Klemens Kundratitz recently insisted it was still important for the company. It was playable by press at events throughout the second half of 2014, at a time when the game was due out spring 2015. What we'd seen of Dead Island 2 showed it as colourful and crazy - an eight-player multiplayer zombie riot in sunny LA. It was first announced at E3 2014 with an eye-catching trailer that, well, is certainly quite the watch today. Then, in August 2019, Deep Silver announced it had brought development in-house at Homefront: The Revolution maker Dambuster Studios.ĭead Island 2 has been in the works for quite some time, then, and has clearly suffered a rocky development as it's shifted between three studios. In March 2016, Deep Silver announced UK studio Sumo Digital had taken on Dead Island 2. Footage from it is popping up all over YouTube:Įurogamer has verified this build is the work of Spec Ops: The Line maker Yager, which was tasked by publisher Deep Silver with making the zombie sequel before both parties split amid creative differences in July 2015. The build, which reportedly emerged on the V board of 4Chan, is playable, although there are placeholder assets throughout. Both expansions are included in Dead Island 2’s Expansion Pass and will be available to purchase separately.People are downloading and playing a five-year-old build of Dead Island 2. The second expansion is called SOLA Festival, “where LA's party people can greenwash their way to ecstasy and save the planet in true LA fashion, one rave at a time.” It's due out during the second quarter of 2024. Here’s the official description: “How does a billionaire prepare for the zompocalypse? With a techno-death cult and a healthy splash of debauchery and gore.” The first expansion, called Haus, is due out during the fourth quarter of 2023. ![]() The patch adds several bug fixes and improvements revolving around client co-op, performance, and stability improvements.ĭeep Silver detailed two expansions coming to Dead Island 2, each of which includes brand new missions, weapons, and skills as well as new areas to explore. Elsewhere, there are six new premium character packs available. Players can now access the new Cosplay feature, unlocked during the Call The Cavalry quest. A number of free and paid-for additions to the zombie kill ‘em-up are out today alongside a quality of life patch.
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